|Version 15 (modified by SamB, 4 years ago) (diff)|
GHC Darcs Repositories
This page lists the active darcs repositories relating to GHC. For instructions on actually getting a GHC source tree, see Building/GettingTheSources.
The Master List of repositories is in the file $(TOP)/packages. It is authoritative. Everything else in this sub-section may be out of date, although it gives the right general idea.
These darcs repositories are the HEAD (main trunk) of GHC development:
|http://darcs.haskell.org/ghc||The main GHC repository|
|http://darcs.haskell.org/testsuite||The test suite (requires python 2.4+)|
|http://darcs.haskell.org/nofib||The benchmark suite|
For faster fetching, try the --hashed mirrors at http://darcs.volkswurst.de/ghc, http://darcs.volkswurst.de/testsuite, etc. (updated every two hours). Note that this only works with darcs2 clients, but contains exactly the same (darcs1) patches as the official repository at the time it was mirrored. See http://darcs.volkswurst.de/about.txt for more information.
Warning. Both the ghc and testsuite repositories tickle a case-sensitivity bug in darcs, so on Windows (only) you can't do a full darcs get for ghc or testsuite. Instead, either start with a tarball of the repository gotten from somewhere else, or do darcs get --partial. (The repository itself can't be fixed to avoid the bug, without messing up its history.)
The following repositories are the "GHC boot" libraries, i.e. the set of libraries that are necessary to build GHC (i.e. they are used when building the stage 2 compiler). They populate the libraries/ directory of a GHC tree.
Additionally a GHC build needs these two tools:
The following branches are active:
- 6.10 Branch
Prepend ghc-6.10 to the name of the repository to get the 6.10 branch. For example,
the 6.10 ghc repository is at http://darcs.haskell.org/ghc-6.10/ghc.
Note: only the ghc repository and the core libraries were branched for 6.10, the extralibs packages were not. However, there are symlinks under ghc-6.10. The darcs-all script knows where to get everything, so you don't have to worry about this, just follow the instructions in Building/GettingTheSources.