|Version 1 (modified by kgardas, 4 years ago) (diff)|
Porting GHC using LLVM backend
This document is kind of short porting roadmap which serves as a high-level overview for porters of GHC who decided to use LLVM instead of implementing new NCG for their target platform. Please have Design & Implementation at hand since this contains more in-depth information. The list of steps needed for new GHC/LLVM port is:
(1) Make sure GHC unregisterised build is working on your target platform.
(2) Now try to compile some very simple programs such as 'hello world' or simpler using the GHC you just built, both with the C backend and the LLVM backend. If the llvm backend built programs are failing find out why. This is done using a combination of things such as the error message you get when the program fails, tracing the execution with GDB and also just comparing the assembly code produced by the C backend to what LLVM produces. This last method is often the easiest.
(3) When the programs you throw at the LLVM backend are running, try running the GHC testsuite. First run it against the C backend to get a baseline, then run it against the LLVM backend. Fix any failures that are LLVM backend specific.
(4) If the testsuite is passing, now try to build GHC itself using the LLVM backend. This is a very tough test. When working though its a good proof that the LLVM backend is working well on your platform.
(5) Now you have LLVM working in unregistered mode, so the next thing is to implement custom GHC calling convention and get the llvm backend working in registered mode but with (TABLES_NEXT_TO_CODE = NO in your build.mk). Majority of this step involves hacking inside the LLVM code. Usually lib/Target/<your target platform name> is the best way to start. Also you might study what David Terei did for x86 support: http://lists.cs.uiuc.edu/pipermail/llvmdev/2010-March/030031.html and his patch itself: http://lists.cs.uiuc.edu/pipermail/llvmdev/attachments/20100307/714e5c37/attachment-0001.obj to get an idea what's really needed.
(6) Once (5) is working you have it all running except TABLES_NEXT_TO_CODE. So change that to Yes in your build.mk and get that working.