Option 'split-objs' being ignored when trying to reduce object code size in iOS cross-compilation
|Reported by:||f1rstmistake||Owned by:|
|Operating System:||MacOS X||Architecture:||Unknown/Multiple|
|Type of failure:||None/Unknown||Test Case:|
|Related Tickets:||Differential Rev(s):|
I have been trying to statically link Pandoc packages to iOS application following the guide in https://ghc.haskell.org/trac/ghc/wiki/Building/CrossCompiling/iOS and it's great so far! I have finally successfully use Pandoc library in iOS app, but the binary size is very big!
- More than 50MB when using Pandoc library.
- Around 5MB for simple haskell code.
I try to add “split-objs: True” in .cabal/config file, but when running cabal I got this message:
Preprocessing library pandoc-220.127.116.11... unused terminals: 1 on the commandline: Warning: ignoring -fsplit-objs
And if I ignore that, at the end of build, I get another error message that stop the build.
cabal: dist-i386/build/Text/Pandoc_o_split: does not exist
I try with another package and got similar error message. It seems that split-objs not only being ignored by cross-compilation ghc, but will also fail the build.